2026-04-21
Devlog #20 - SEGFAULT Viewer Invasion Architecture
Multiplayer invasion architecture in SEGFAULT is being hardened for stability and fairness.
#devlog#segfault#multiplayer
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4 transmissions tagged #segfault
2026-04-21
Multiplayer invasion architecture in SEGFAULT is being hardened for stability and fairness.
2026-04-13
SEGFAULT glitch systems are being modularized for safer iteration and effect layering.
2026-04-05
SEGFAULT world progression is now mapped as 4 worlds x 4 episodes with modular modifiers.
2026-03-28
SEGFAULT is now officially part of the studio lineup as the third active game.