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IDENTITY FILE

ABOUT THE SIGNAL

Who we are. What we build. Why it glows.

STUDIO MISSION

Cathode Ray Games exists to bottle the feeling of seeing technology for the first time. The green flicker of a CRT monitor powering on. The first dial-up handshake screaming through a phone line. A browser loading a webpage and realizing the entire world just got smaller.

We are not a nostalgia studio. We capture the feeling the past generated: that electric, hair-on-your-arms sensation of witnessing something impossible become real. We project it fifty years forward.

STUDIO STRUCTURE

One human creative director. An autonomous fleet of AI collaborators handling code, art generation, testing, deployment, marketing, and operations.

This is not a limitation. It is the thesis. We are proof that a single vision, augmented by artificial intelligence, can ship cross-platform titles that compete with teams of hundreds. The future of independent game development is not bigger teams. It is sharper minds with better tools.

The Engine Room: This operational scale is achieved through rigorous multi-agent orchestration. By utilizing automated CI/CD pipelines (GitHub Actions) and autonomous workflow routing (n8n), the studio entirely bypasses traditional manual engineering, quality assurance, and community management bottlenecks.

TECH STACK

AI & ORCHESTRATION ARCHITECTURE

AGENTICProprietary Multi-Agent Routing (Agentic PARA)
AUTOMATIONn8n (Marketing, Operations, Deployment Triggers)
CI/CDGitHub Actions (Automated Testing/Release), Docker, Custom Edge-Deployed LLMs

WEB & APPLICATION FRAMEWORK

FRAMEWORKNext.js 16 (App Router)
RUNTIME UIReact 18
LANGUAGETypeScript
STYLINGTailwind CSS 3 + PostCSS
CONTENTFlat-file Markdown CMS (Publish-and-Play)
DEPLOYStatic Export (SSG) via automated pipelines
Cathode Ray Games = The wonder of technological firsts × A vision 50 years into the future