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SEGFAULT

Action PlatformerIn DevelopmentWeb, Steam, iOS, Android

A clean, deterministic 8-bit hero versus a fluid, predictive AI. Your bullets travel in straight bounces. The enemy can't resolve them. That crash is your platform.

SEGFAULT key art

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SEGFAULT

The Hook

You're a clean, deterministic 8-bit hero in a battlefield run by a fluid, predictive AI.

Your bullets travel in straight, geometric bounces. The AI enemies adapt to almost everything - except a perfectly rigid collision path. When the predictor can't resolve where your shot is going, the enemy crashes. The crashed body becomes a platform you can stand on.

Old-school physics weaponized to break next-gen certainty. Build temporary terrain mid-fight.

The Idea

SEGFAULT is the most direct expression of the studio thesis: retro logic versus modern AI. Terminal.exe runs that conflict at the systems-design layer. NOISE_FLOOR runs it at the social-deduction layer. SEGFAULT runs it at the physics-engine layer - your bullets obey rules from 1985, the enemies don't, and the collision physics is where you win the fight.

The Loop

  1. Move through procedurally hostile terrain.
  2. Fire rigid bounce weapons. Read the geometry. Predict the path the enemy AI can't.
  3. When a shot crashes the enemy, the corpse becomes a platform. Build the level you needed.
  4. Chain through collapsing terrain on shrinking timers.
  5. Survive escalating world modifiers and boss transitions where the enemy AI gets a new training pass mid-game.

Where You Can Play

  • Web, Steam, mobile - all targets, single codebase.
  • Status: in active development. Earliest of the three games. Waitlist open. Steam wishlist will follow once the vertical slice is shippable.